'未开始', 1 => '进行中', 2 => '已结束', 3 => '已关闭', ]; /** * 添加游戏活动 * @param $game_data * @param $award_json * @return array */ public function addGames($game_data, $award_json) { $time = time(); $game_data[ 'create_time' ] = $time; if ($time > $game_data[ 'start_time' ] && $time < $game_data[ 'end_time' ]) { $game_data[ 'status' ] = 1; } else { $game_data[ 'status' ] = 0; } model('promotion_games')->startTrans(); try { $game_id = model('promotion_games')->add($game_data); //添加奖品 $award_json_data = json_decode($award_json, true); $award_data = []; $award_winning_rate = 0; foreach ($award_json_data as $k => $v) { $award_img = ''; if($v[ 'award_type' ] == 3){ $award_img = isset($v[ 'award_img' ]) ? $v[ 'award_img' ] : img("/public/static/img/game_coupon.png"); }elseif ($v[ 'award_type' ] == 2){ $award_img = isset($v[ 'award_img' ]) ? $v[ 'award_img' ] : img("/public/static/img/game_hongbao.png"); }elseif ($v[ 'award_type' ] == 1){ $award_img = isset($v[ 'award_img' ]) ? $v[ 'award_img' ] : img("/public/static/img/game_jifen.png"); } $item = [ 'site_id' => $game_data[ 'site_id' ], 'game_id' => $game_id, 'award_name' => $v[ 'award_name' ], 'award_img' => $award_img, 'award_type' => $v[ 'award_type' ], 'relate_id' => $v[ 'relate_id' ], 'relate_name' => isset($v[ 'relate_name' ]) ? $v[ 'relate_name' ] : '', 'point' => $v[ 'point' ], 'balance' => $v[ 'balance' ], 'award_num' => $v[ 'award_num' ], 'award_winning_rate' => $v[ 'award_winning_rate' ], 'remaining_num' => $v[ 'award_num' ], 'no_winning_img' => isset($v[ 'no_winning_img' ]) ? $v[ 'no_winning_img' ] : '', ]; $award_data[ $k ] = $item; } model('promotion_games_award')->addList($award_data); $cron = new Cron(); if ($game_data[ 'status' ] == 1) {//进行中 $cron->addCron(1, 0, "游戏活动关闭", "CloseGame", $game_data[ 'end_time' ], $game_id); } else {//未进行 $cron->addCron(1, 0, "游戏活动开启", "OpenGame", $game_data[ 'start_time' ], $game_id); $cron->addCron(1, 0, "游戏活动关闭", "CloseGame", $game_data[ 'end_time' ], $game_id); } model('promotion_games')->commit(); return $this->success(); } catch (\Exception $e) { model('promotion_games')->rollback(); return $this->error('', $e->getMessage()); } } /** * 编辑游戏活动 * @param $condition * @param $game_data * @param $award_json * @return array */ public function editGames($condition, $game_data, $award_json, $delete_award_ids) { $game_info = model('promotion_games')->getInfo($condition, 'game_id,status'); if (in_array($game_info[ 'status' ], [ 2, 3 ])) { return $this->error('', '已关闭或已结束的活动不能编辑'); } $game_id = $game_info[ 'game_id' ]; $time = time(); $game_data[ 'update_time' ] = $time; if ($time > $game_data[ 'start_time' ] && $time < $game_data[ 'end_time' ]) { $game_data[ 'status' ] = 1; } else { $game_data[ 'status' ] = 0; } model('promotion_games')->startTrans(); try { $game_info = model('promotion_games')->getInfo($condition); if($game_info['no_winning_img'] && $game_data['no_winning_img'] && $game_info['no_winning_img'] != $game_data['no_winning_img']){ $upload_model = new Upload(); $upload_model->deletePic($game_info['no_winning_img'], $game_data[ 'site_id' ]); } model('promotion_games')->update($game_data, $condition); if (!empty($delete_award_ids)) { model('promotion_games_award')->delete([ [ 'award_id', 'in', $delete_award_ids ] ]); } //添加奖品 $award_json_data = json_decode($award_json, true); foreach ($award_json_data as $k => $v) { $item = [ 'site_id' => $game_data[ 'site_id' ], 'game_id' => $game_id, 'award_name' => $v[ 'award_name' ], 'award_img' => isset($v[ 'award_img' ]) ? $v[ 'award_img' ] : '', 'award_type' => $v[ 'award_type' ], 'relate_id' => $v[ 'relate_id' ], 'relate_name' => isset($v[ 'relate_name' ]) ? $v[ 'relate_name' ] : '', 'point' => $v[ 'point' ], 'balance' => $v[ 'balance' ], 'award_num' => $v[ 'award_num' ], 'award_winning_rate' => $v[ 'award_winning_rate' ], 'remaining_num' => $v[ 'award_num' ], 'no_winning_img' => isset($v[ 'no_winning_img' ]) ? $v[ 'no_winning_img' ] : '', ]; if (isset($v[ 'award_id' ]) && $v[ 'award_id' ] > 0) { model('promotion_games_award')->update($item, [ [ 'award_id', '=', $v[ 'award_id' ] ] ]); } else { model('promotion_games_award')->add($item); } } $cron = new Cron(); $cron->deleteCron([ [ 'event', '=', 'OpenGame' ], [ 'relate_id', '=', $game_id ] ]); $cron->deleteCron([ [ 'event', '=', 'CloseGame' ], [ 'relate_id', '=', $game_id ] ]); if ($game_data[ 'status' ] == 1) {//进行中 $cron->addCron(1, 0, "游戏活动关闭", "CloseGame", $game_data[ 'end_time' ], $game_id); } else {//未进行 $cron->addCron(1, 0, "游戏活动开启", "OpenGame", $game_data[ 'start_time' ], $game_id); $cron->addCron(1, 0, "游戏活动关闭", "CloseGame", $game_data[ 'end_time' ], $game_id); } model('promotion_games')->commit(); return $this->success(); } catch (\Exception $e) { model('promotion_games')->rollback(); return $this->error('', $e->getMessage()); } } /** * 获取游戏奖项 * @param array $condition * @param string $field */ public function getGameAward($condition = [], $field = '*') { $data = model('promotion_games_award')->getList($condition, $field); return $this->success($data); } /** * 获取游戏信息 * @param array $condition * @param string $field */ public function getGamesInfo($condition, $field = '*') { $res = model('promotion_games')->getInfo($condition, $field); return $this->success($res); } /** * 获取游戏详情 * @param int $site_id */ public function getGamesDetail($site_id, $game_id) { $res = model('promotion_games')->getInfo([ [ 'site_id', '=', $site_id ], [ 'game_id', '=', $game_id ] ], '*'); if (!empty($res)) { $game_award = model('promotion_games_award')->getList([ [ 'site_id', '=', $site_id ], [ 'game_id', '=', $game_id ] ], '*'); $res[ 'game_award' ] = $game_award; } return $this->success($res); } /** * 删除游戏 * @param $site_id * @param $game_id * @return array */ public function deleteGames($site_id, $game_id) { model('promotion_games')->startTrans(); try { model('promotion_games')->delete([ [ 'site_id', '=', $site_id ], [ 'game_id', '=', $game_id ] ]); model('promotion_games_award')->delete([ [ 'site_id', '=', $site_id ], [ 'game_id', '=', $game_id ] ]); model('promotion_games')->commit(); return $this->success(); } catch (\Exception $e) { model('promotion_games')->rollback(); return $this->error('', $e->getMessage()); } } /** * 获取游戏列表 * @param array $condition * @param string $field * @param string $order * @param null $limit * @return array */ public function getGamesList($condition = [], $field = '*', $order = '', $limit = null) { $list = model('promotion_games')->getList($condition, $field, $order, '', '', '', $limit); return $this->success($list); } /** * 获取游戏分页列表 * @param array $condition * @param int $page * @param int $page_size * @param string $order * @param string $field * @return array */ public function getGamesPageList($condition = [], $page = 1, $page_size = PAGE_LIST_ROWS, $order = '', $field = '*') { $list = model('promotion_games')->pageList($condition, $field, $order, $page, $page_size); return $this->success($list); } /** * 关闭游戏 * @param $site_id * @param $game_id * @return array */ public function finishGames($site_id, $game_id) { //团购信息 $game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ], [ 'site_id', '=', $site_id ] ], 'status'); if (!empty($game_info)) { if ($game_info[ 'status' ] != 3) { $res = model('promotion_games')->update([ 'status' => 3 ], [ [ 'game_id', '=', $game_id ] ]); // if ($res) { // $cron = new Cron(); // $cron->deleteCron([ [ 'event', '=', 'OpenGame' ], [ 'relate_id', '=', $game_id ] ]); // $cron->deleteCron([ [ 'event', '=', 'CloseGame' ], [ 'relate_id', '=', $game_id ] ]); // } return $this->success($res); } else { $this->error('', '该游戏已关闭'); } } else { $this->error('', '该游戏不存在'); } } /** * 开启游戏 * @param $game_id * @return array|\multitype */ public function cronOpenGames($game_id) { $game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ] ], 'start_time,status'); if (!empty($game_info)) { if ($game_info[ 'start_time' ] <= time() && $game_info[ 'status' ] == 0) { $res = model('promotion_games')->update([ 'status' => 1 ], [ [ 'game_id', '=', $game_id ] ]); return $this->success($res); } else { return $this->error("", "游戏已开启或者关闭"); } } else { return $this->error("", "游戏不存在"); } } /** * 开启游戏 * @param $game_id * @return array|\multitype */ public function startGames($game_id) { $game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ] ], 'end_time,status'); if (!empty($game_info)) { if ($game_info[ 'end_time' ] >= time()) { $res = model('promotion_games')->update([ 'status' => 1 ], [ [ 'game_id', '=', $game_id ] ]); return $this->success($res); } else { return $this->error("", "游戏已结束"); } } else { return $this->error("", "游戏不存在"); } } /** * 关闭游戏 * @param $game_id * @return array|\multitype */ public function cronCloseGames($game_id) { $game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ] ], 'start_time,status'); if (!empty($game_info)) { if ($game_info[ 'status' ] != 2) { $res = model('promotion_games')->update([ 'status' => 2 ], [ [ 'game_id', '=', $game_id ] ]); return $this->success($res); } else { return $this->error("", "该游戏已结束"); } } else { return $this->error("", "游戏不存在"); } } /** * 抽奖 * @param $game_id * @param $member_id * @param $site_id */ public function lottery($game_id, $member_id, $site_id) { $game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ], [ 'site_id', '=', $site_id ] ]); if (empty($game_info)) return $this->error("", "未获取到游戏信息"); if ($game_info[ 'status' ] == 0 && $game_info['game_type'] != 'scenefestival') return $this->error("", "游戏尚未开始"); if ($game_info[ 'status' ] == 2 || $game_info[ 'status' ] == 3) return $this->error("", "游戏已经结束"); $member_info = model('member')->getInfo([ [ 'member_id', '=', $member_id ], [ 'site_id', '=', $site_id ], [ 'status', '=', 1 ] ], 'nickname,member_level,point'); if (empty($member_info)) return $this->error("", "未获取到会员信息"); if (!empty($game_info[ 'level_id' ])) { $level = explode(',', $game_info[ 'level_id' ]); if (!in_array($member_info[ 'member_level' ], $level)) { return $this->error("", "只有{$game_info['level_name']}等级的会员可参与该活动"); } } if ($game_info[ 'join_type' ]) { // 每天 $tody_start = strtotime(date("Y-m-d"), time()); $luck_draw_num = model('promotion_games_draw_record')->getCount([ [ 'game_id', '=', $game_id ], [ 'member_id', '=', $member_id ], [ 'create_time', 'between', [ $tody_start, time() ] ] ]); if ($luck_draw_num > $game_info[ 'join_frequency' ]) return $this->error("", "您今日的抽奖次数已用完"); } else { // 全程 $luck_draw_num = model('promotion_games_draw_record')->getCount([ [ 'game_id', '=', $game_id ], [ 'member_id', '=', $member_id ] ]); if ($luck_draw_num > $game_info[ 'join_frequency' ]) return $this->error("", "您的抽奖次数已用完"); } if ($game_info[ 'points' ] > 0 && $member_info[ 'point' ] < $game_info[ 'points' ]) return $this->error("", "积分不足"); $lottery_result = $this->lotteryCalculate($game_info); model('promotion_games')->startTrans(); try { $meber_account = new MemberAccount(); if ($game_info[ 'points' ] > 0) { // 扣除积分 $meber_account->addMemberAccount($site_id, $member_id, 'point', -$game_info[ 'points' ], $game_info[ 'game_type' ], $game_id, "参与活动扣除"); } model('promotion_games')->setInc([ [ 'game_id', '=', $game_id ] ], 'join_num'); // 抽奖人数 $record = [ 'site_id' => $site_id, 'game_id' => $game_id, 'game_type' => $game_info[ 'game_type' ], 'member_id' => $member_id, 'member_nick_name' => $member_info[ 'nickname' ], 'points' => $game_info[ 'points' ], 'create_time' => time() ]; if ($lottery_result[ 'is_winning' ]) { switch ( $lottery_result[ 'award_type' ] ) { case 1: // 积分 $meber_account->addMemberAccount($site_id, $member_id, 'point', $lottery_result[ 'point' ], $game_info[ 'game_type' ], $game_id, "活动奖励发放"); break; case 2: // 余额 $meber_account->addMemberAccount($site_id, $member_id, 'balance', $lottery_result[ 'balance' ], $game_info[ 'game_type' ], $game_id, "活动奖励发放"); break; case 3: // 优惠券 $coupon = new Coupon(); $receive_res = $coupon->giveCoupon([ ['coupon_type_id' => $lottery_result[ 'relate_id' ], 'num' => 1 ] ], $site_id, $member_id, 6); // 如果优惠券发放失败则本次抽奖为未中奖 if ($receive_res[ 'code' ] < 0) { $lottery_result = [ 'is_winning' => 0 ]; } break; case 4: // 赠品 break; } if ($lottery_result[ 'is_winning' ]) { $record[ 'is_winning' ] = 1; $record[ 'award_id' ] = $lottery_result[ 'award_id' ]; $record[ 'award_name' ] = $lottery_result[ 'award_name' ]; $record[ 'award_type' ] = $lottery_result[ 'award_type' ]; $record[ 'relate_id' ] = $lottery_result[ 'relate_id' ]; $record[ 'relate_name' ] = $lottery_result[ 'relate_name' ]; $record[ 'point' ] = $lottery_result[ 'point' ]; $record[ 'balance' ] = $lottery_result[ 'balance' ]; model('promotion_games')->setInc([ [ 'game_id', '=', $game_id ] ], 'winning_num'); // 中奖人数 model('promotion_games_award')->setDec([ [ 'award_id', '=', $lottery_result[ 'award_id' ] ] ], 'remaining_num'); // 剩余数量 model('promotion_games_award')->setInc([ [ 'award_id', '=', $lottery_result[ 'award_id' ] ] ], 'receive_num'); // 已领取数量 } } model('promotion_games_draw_record')->add($record); model('promotion_games')->commit(); return $this->success($lottery_result); } catch (\Exception $e) { model('promotion_games')->rollback(); return $this->error("", $e->getMessage()); } } /** * 节日有礼领取 * @param $game_id * @param $member_id * @param $site_id */ public function receive($game_id, $member_id, $site_id) { $game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ], [ 'site_id', '=', $site_id ] ]); if (empty($game_info)) return $this->error("", "未获取到游戏信息"); if ($game_info[ 'status' ] == 2 || $game_info[ 'status' ] == 3) return $this->error("", "游戏已经结束"); $member_info = model('member')->getInfo([ [ 'member_id', '=', $member_id ], [ 'site_id', '=', $site_id ], [ 'status', '=', 1 ] ], 'nickname,member_level,point'); if (empty($member_info)) return $this->error("", "未获取到会员信息"); if (!empty($game_info[ 'level_id' ])) { $level = explode(',', $game_info[ 'level_id' ]); if (!in_array($member_info[ 'member_level' ], $level)) { return $this->error("", "只有{$game_info['level_name']}等级的会员可参与该活动"); } } model('promotion_games')->startTrans(); try { $meber_account = new MemberAccount(); $award_list = model('promotion_games_award')->getList([ [ 'game_id', '=', $game_id ], [ 'remaining_num', '>', 0 ] ], 'award_id,award_name,award_type,relate_id,relate_name,point,balance'); $record = [ 'site_id' => $site_id, 'game_id' => $game_id, 'game_type' => $game_info[ 'game_type' ], 'member_id' => $member_id, 'member_nick_name' => $member_info[ 'nickname' ], 'points' => $game_info[ 'points' ], 'create_time' => time() ]; if(!empty($award_list)){ foreach($award_list as $v){ switch ( $v[ 'award_type' ] ) { case 1: // 积分 $meber_account->addMemberAccount($site_id, $member_id, 'point', $v[ 'point' ], $game_info[ 'game_type' ], $game_id, "活动奖励发放"); break; case 2: // 余额 $meber_account->addMemberAccount($site_id, $member_id, 'balance', $v[ 'balance' ], $game_info[ 'game_type' ], $game_id, "活动奖励发放"); break; case 3: // 优惠券 $coupon = new Coupon(); $receive_res = $coupon->receiveCoupon($v[ 'relate_id' ], $site_id, $member_id, '3', 0, 0); break; case 4: // 赠品 break; } $record[ 'is_winning' ] = 1; $record[ 'award_id' ] = $v[ 'award_id' ]; $record[ 'award_name' ] = $v[ 'award_name' ]; $record[ 'award_type' ] = $v[ 'award_type' ]; $record[ 'relate_id' ] = $v[ 'relate_id' ]; $record[ 'relate_name' ] = $v[ 'relate_name' ]; $record[ 'point' ] = $v[ 'point' ]; $record[ 'balance' ] = $v[ 'balance' ]; model('promotion_games_award')->setDec([ [ 'award_id', '=', $v[ 'award_id' ] ] ], 'remaining_num'); // 剩余数量 model('promotion_games_award')->setInc([ [ 'award_id', '=', $v[ 'award_id' ] ] ], 'receive_num'); // 已领取数量 model('promotion_games_draw_record')->add($record); } }else{ model('promotion_games')->update([ 'status' => 2 ], [ [ 'game_id', '=', $game_id ] ]); } model('promotion_games')->commit(); return $this->success(['status'=>1]); } catch (\Exception $e) { model('promotion_games')->rollback(); return $this->error("", $e->getMessage()); } } /** * 中奖计算 */ private function lotteryCalculate($data) { $rand = mt_rand(1, 10000); $result = [ 'is_winning' => 0 ]; if ($data[ 'winning_rate' ] > 0 && $rand <= ( $data[ 'winning_rate' ] * 100 )) { $award_list = model('promotion_games_award')->getList([ [ 'game_id', '=', $data[ 'game_id' ] ], [ 'remaining_num', '>', 0 ] ], 'award_id,award_name,award_type,relate_id,relate_name,point,balance,award_winning_rate', 'award_winning_rate asc'); if (!empty($award_list)) { $rate_arr = []; foreach ($award_list as $item) { $rate_arr[] = $item[ 'award_winning_rate' ]; } $key = $this->get_rand($rate_arr); if (isset($award_list[ $key ])) { $result = $award_list[ $key ]; $result[ 'is_winning' ] = 1; unset($result[ 'award_winning_rate' ]); } } else { model('promotion_games')->update([ 'status' => 2 ], [ [ 'game_id', '=', $data[ 'game_id' ] ] ]); } } return $result; } /** * 奖品计算 */ private function awardCalculate($data) { $award_list = model('promotion_games_award')->getList([ [ 'game_id', '=', $data[ 'game_id' ] ], [ 'remaining_num', '>', 0 ] ], 'award_id,award_name,award_type,relate_id,relate_name,point,balance,award_winning_rate', 'award_winning_rate asc'); if (!empty($award_list)) { $rate_arr = []; foreach ($award_list as $item) { $rate_arr[] = $item[ 'award_winning_rate' ]; } $key = $this->get_rand($rate_arr); if (isset($award_list[ $key ])) { $result = $award_list[ $key ]; $result[ 'is_winning' ] = 1; unset($result[ 'award_winning_rate' ]); } } else { model('promotion_games')->update([ 'status' => 2 ], [ [ 'game_id', '=', $data[ 'game_id' ] ] ]); } return $result; } /** * 获取随机奖励 * @param $proArr * @return int|string */ private function get_rand($proArr) { $result = ''; //总权重 $proSum = array_sum($proArr); //概率数组循环 foreach ($proArr as $key => $proCur) { $randNum = mt_rand(1, $proSum); if ($randNum <= $proCur) { $result = $key; break; } else { $proSum -= $proCur; } } unset ($proArr); return $result; } /** * 获取会员剩余可抽奖次数 * @param $game_id * @param $member_id * @param $site_id */ public function getMemberSurplusNum($game_id, $member_id, $site_id) { $num = 0; $game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ], [ 'site_id', '=', $site_id ], [ 'status', '=', 1 ] ], 'join_type,join_frequency'); if (!empty($game_info)) { if ($game_info[ 'join_type' ]) { // 每天 $tody_start = strtotime(date("Y-m-d"), time()); $luck_draw_num = model('promotion_games_draw_record')->getCount([ [ 'game_id', '=', $game_id ], [ 'member_id', '=', $member_id ], [ 'create_time', 'between', [ $tody_start, time() ] ] ]); if ($luck_draw_num < $game_info[ 'join_frequency' ]) { $num = $game_info[ 'join_frequency' ] - $luck_draw_num; } } else { // 全程 $luck_draw_num = model('promotion_games_draw_record')->getCount([ [ 'game_id', '=', $game_id ], [ 'member_id', '=', $member_id ] ]); if ($luck_draw_num < $game_info[ 'join_frequency' ]) { $num = $game_info[ 'join_frequency' ] - $luck_draw_num; } } } return $this->success($num); } /** * 游戏推广二维码 * @param $game_id * @param $game_name * @param $url * @param $site_id * @param string $type * @return array */ public function qrcode($game_id, $game_name, $url, $site_id, $type = "create") { $data = [ 'site_id' => $site_id, 'app_type' => "all", // all为全部 'type' => $type, // 类型 create创建 get获取 'data' => [ "id" => $game_id ], 'page' => $url, 'qrcode_path' => 'upload/qrcode/games', 'qrcode_name' => "games_qrcode_" . $game_id ]; event('Qrcode', $data, true); $app_type_list = config('app_type'); $path = []; foreach ($app_type_list as $k => $v) { switch ( $k ) { case 'h5': $wap_domain = getH5Domain(); $path[ $k ][ 'status' ] = 1; $path[ $k ][ 'url' ] = $wap_domain . $data[ 'page' ] . '?id=' . $game_id; $path[ $k ][ 'img' ] = "upload/qrcode/games/games_qrcode_" . $game_id . "_" . $k . ".png"; break; case 'weapp' : $config = new ConfigModel(); $res = $config->getConfig([ [ 'site_id', '=', $site_id ], [ 'app_module', '=', 'shop' ], [ 'config_key', '=', 'WEAPP_CONFIG' ] ]); if (!empty($res[ 'data' ])) { if (empty($res[ 'data' ][ 'value' ][ 'qrcode' ])) { $path[ $k ][ 'status' ] = 2; $path[ $k ][ 'message' ] = '未配置微信小程序'; } else { $path[ $k ][ 'status' ] = 1; $path[ $k ][ 'img' ] = $res[ 'data' ][ 'value' ][ 'qrcode' ]; } } else { $path[ $k ][ 'status' ] = 2; $path[ $k ][ 'message' ] = '未配置微信小程序'; } break; case 'wechat' : $config = new ConfigModel(); $res = $config->getConfig([ [ 'site_id', '=', $site_id ], [ 'app_module', '=', 'shop' ], [ 'config_key', '=', 'WECHAT_CONFIG' ] ]); if (!empty($res[ 'data' ])) { if (empty($res[ 'data' ][ 'value' ][ 'qrcode' ])) { $path[ $k ][ 'status' ] = 2; $path[ $k ][ 'message' ] = '未配置微信公众号'; } else { $path[ $k ][ 'status' ] = 1; $path[ $k ][ 'img' ] = $res[ 'data' ][ 'value' ][ 'qrcode' ]; } } else { $path[ $k ][ 'status' ] = 2; $path[ $k ][ 'message' ] = '未配置微信公众号'; } break; } } $return = [ 'path' => $path, 'game_name' => $game_name, ]; return $this->success($return); } public function gameUrlQrcode($page, $qrcode_param, $promotion_type, $site_id){ $params = [ 'site_id' => $site_id, 'data' => $qrcode_param, 'page' => $page, 'promotion_type' => $promotion_type, 'h5_path' => $page.'?id='.$qrcode_param['id'], 'qrcode_path' => 'upload/qrcode/games', 'qrcode_name' => 'games_qrcode_'. $promotion_type .'_' .$qrcode_param['id'] . '_' . $site_id, ]; $solitaire = event('ExtensionInformation', $params, true); return $this->success($solitaire); } /** * 获取首条数据 * @param $condition * @param string $field * @param string $order * @return array */ public function getFirstInfo($condition, $field = '*', $order = "") { $data = model('promotion_games')->getFirstData($condition, $field, $order); return $this->success($data); } }