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- //
- // SocketEngineWebsocket.swift
- // Socket.IO-Client-Swift
- //
- // Created by Erik Little on 1/15/16.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- import Foundation
- import Starscream
- /// Protocol that is used to implement socket.io WebSocket support
- public protocol SocketEngineWebsocket : SocketEngineSpec {
- // MARK: Methods
- /// Sends an engine.io message through the WebSocket transport.
- ///
- /// You shouldn't call this directly, instead call the `write` method on `SocketEngine`.
- ///
- /// - parameter message: The message to send.
- /// - parameter withType: The type of message to send.
- /// - parameter withData: The data associated with this message.
- /// - parameter completion: Callback called on transport write completion.
- func sendWebSocketMessage(_ str: String,
- withType type: SocketEnginePacketType,
- withData datas: [Data],
- completion: (() -> ())?)
- }
- // WebSocket methods
- extension SocketEngineWebsocket {
- func probeWebSocket() {
- if ws?.isConnected ?? false {
- sendWebSocketMessage("probe", withType: .ping, withData: [], completion: nil)
- }
- }
- /// Sends an engine.io message through the WebSocket transport.
- ///
- /// You shouldn't call this directly, instead call the `write` method on `SocketEngine`.
- ///
- /// - parameter message: The message to send.
- /// - parameter withType: The type of message to send.
- /// - parameter withData: The data associated with this message.
- /// - parameter completion: Callback called on transport write completion.
- public func sendWebSocketMessage(_ str: String,
- withType type: SocketEnginePacketType,
- withData data: [Data],
- completion: (() -> ())?
- ) {
- DefaultSocketLogger.Logger.log("Sending ws: \(str) as type: \(type.rawValue)", type: "SocketEngineWebSocket")
- ws?.write(string: "\(type.rawValue)\(str)")
- if data.count == 0 {
- completion?()
- }
- for item in data {
- if case let .left(bin) = createBinaryDataForSend(using: item) {
- ws?.write(data: bin, completion: completion)
- }
- }
- }
- }
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