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- //
- // SocketEngineSpec.swift
- // Socket.IO-Client-Swift
- //
- // Created by Erik Little on 10/7/15.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- import Foundation
- import Starscream
- /// Specifies a SocketEngine.
- @objc public protocol SocketEngineSpec {
- // MARK: Properties
- /// The client for this engine.
- var client: SocketEngineClient? { get set }
- /// `true` if this engine is closed.
- var closed: Bool { get }
- /// If `true` the engine will attempt to use WebSocket compression.
- var compress: Bool { get }
- /// `true` if this engine is connected. Connected means that the initial poll connect has succeeded.
- var connected: Bool { get }
- /// The connect parameters sent during a connect.
- var connectParams: [String: Any]? { get set }
- /// An array of HTTPCookies that are sent during the connection.
- var cookies: [HTTPCookie]? { get }
- /// The queue that all engine actions take place on.
- var engineQueue: DispatchQueue { get }
- /// A dictionary of extra http headers that will be set during connection.
- var extraHeaders: [String: String]? { get set }
- /// When `true`, the engine is in the process of switching to WebSockets.
- var fastUpgrade: Bool { get }
- /// When `true`, the engine will only use HTTP long-polling as a transport.
- var forcePolling: Bool { get }
- /// When `true`, the engine will only use WebSockets as a transport.
- var forceWebsockets: Bool { get }
- /// If `true`, the engine is currently in HTTP long-polling mode.
- var polling: Bool { get }
- /// If `true`, the engine is currently seeing whether it can upgrade to WebSockets.
- var probing: Bool { get }
- /// The session id for this engine.
- var sid: String { get }
- /// The path to engine.io.
- var socketPath: String { get }
- /// The url for polling.
- var urlPolling: URL { get }
- /// The url for WebSockets.
- var urlWebSocket: URL { get }
- /// If `true`, then the engine is currently in WebSockets mode.
- @available(*, deprecated, message: "No longer needed, if we're not polling, then we must be doing websockets")
- var websocket: Bool { get }
- /// The WebSocket for this engine.
- var ws: WebSocket? { get }
- // MARK: Initializers
- /// Creates a new engine.
- ///
- /// - parameter client: The client for this engine.
- /// - parameter url: The url for this engine.
- /// - parameter options: The options for this engine.
- init(client: SocketEngineClient, url: URL, options: [String: Any]?)
- // MARK: Methods
- /// Starts the connection to the server.
- func connect()
- /// Called when an error happens during execution. Causes a disconnection.
- func didError(reason: String)
- /// Disconnects from the server.
- ///
- /// - parameter reason: The reason for the disconnection. This is communicated up to the client.
- func disconnect(reason: String)
- /// Called to switch from HTTP long-polling to WebSockets. After calling this method the engine will be in
- /// WebSocket mode.
- ///
- /// **You shouldn't call this directly**
- func doFastUpgrade()
- /// Causes any packets that were waiting for POSTing to be sent through the WebSocket. This happens because when
- /// the engine is attempting to upgrade to WebSocket it does not do any POSTing.
- ///
- /// **You shouldn't call this directly**
- func flushWaitingForPostToWebSocket()
- /// Parses raw binary received from engine.io.
- ///
- /// - parameter data: The data to parse.
- func parseEngineData(_ data: Data)
- /// Parses a raw engine.io packet.
- ///
- /// - parameter message: The message to parse.
- func parseEngineMessage(_ message: String)
- /// Writes a message to engine.io, independent of transport.
- ///
- /// - parameter msg: The message to send.
- /// - parameter type: The type of this message.
- /// - parameter data: Any data that this message has.
- /// - parameter completion: Callback called on transport write completion.
- func write(_ msg: String, withType type: SocketEnginePacketType, withData data: [Data], completion: (() -> ())?)
- }
- extension SocketEngineSpec {
- var urlPollingWithSid: URL {
- var com = URLComponents(url: urlPolling, resolvingAgainstBaseURL: false)!
- com.percentEncodedQuery = com.percentEncodedQuery! + "&sid=\(sid.urlEncode()!)"
- return com.url!
- }
- var urlWebSocketWithSid: URL {
- var com = URLComponents(url: urlWebSocket, resolvingAgainstBaseURL: false)!
- com.percentEncodedQuery = com.percentEncodedQuery! + (sid == "" ? "" : "&sid=\(sid.urlEncode()!)")
- return com.url!
- }
- func addHeaders(to req: inout URLRequest, includingCookies additionalCookies: [HTTPCookie]? = nil) {
- var cookiesToAdd: [HTTPCookie] = cookies ?? []
- cookiesToAdd += additionalCookies ?? []
- if !cookiesToAdd.isEmpty {
- req.allHTTPHeaderFields = HTTPCookie.requestHeaderFields(with: cookiesToAdd)
- }
- if let extraHeaders = extraHeaders {
- for (headerName, value) in extraHeaders {
- req.setValue(value, forHTTPHeaderField: headerName)
- }
- }
- }
- func createBinaryDataForSend(using data: Data) -> Either<Data, String> {
- if polling {
- return .right("b4" + data.base64EncodedString(options: Data.Base64EncodingOptions(rawValue: 0)))
- } else {
- return .left(Data([0x4]) + data)
- }
- }
- /// Send an engine message (4)
- func send(_ msg: String, withData datas: [Data], completion: (() -> ())? = nil) {
- write(msg, withType: .message, withData: datas, completion: completion)
- }
- }
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