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- //
- // Created by Erik Little on 10/18/17.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- import Dispatch
- import Foundation
- // TODO Fix the types so that we aren't using concrete types
- ///
- /// A manager for a socket.io connection.
- ///
- /// A `SocketManagerSpec` is responsible for multiplexing multiple namespaces through a single `SocketEngineSpec`.
- ///
- /// Example with `SocketManager`:
- ///
- /// ```swift
- /// let manager = SocketManager(socketURL: URL(string:"http://localhost:8080/")!)
- /// let defaultNamespaceSocket = manager.defaultSocket
- /// let swiftSocket = manager.socket(forNamespace: "/swift")
- ///
- /// // defaultNamespaceSocket and swiftSocket both share a single connection to the server
- /// ```
- ///
- /// Sockets created through the manager are retained by the manager. So at the very least, a single strong reference
- /// to the manager must be maintained to keep sockets alive.
- ///
- /// To disconnect a socket and remove it from the manager, either call `SocketIOClient.disconnect()` on the socket,
- /// or call one of the `disconnectSocket` methods on this class.
- ///
- @objc
- public protocol SocketManagerSpec : AnyObject, SocketEngineClient {
- // MARK: Properties
- /// Returns the socket associated with the default namespace ("/").
- var defaultSocket: SocketIOClient { get }
- /// The engine for this manager.
- var engine: SocketEngineSpec? { get set }
- /// If `true` then every time `connect` is called, a new engine will be created.
- var forceNew: Bool { get set }
- // TODO Per socket queues?
- /// The queue that all interaction with the client should occur on. This is the queue that event handlers are
- /// called on.
- var handleQueue: DispatchQueue { get set }
- /// The sockets in this manager indexed by namespace.
- var nsps: [String: SocketIOClient] { get set }
- /// If `true`, this manager will try and reconnect on any disconnects.
- var reconnects: Bool { get set }
- /// The minimum number of seconds to wait before attempting to reconnect.
- var reconnectWait: Int { get set }
-
- /// The maximum number of seconds to wait before attempting to reconnect.
- var reconnectWaitMax: Int { get set }
- /// The randomization factor for calculating reconnect jitter.
- var randomizationFactor: Double { get set }
- /// The URL of the socket.io server.
- var socketURL: URL { get }
- /// The status of this manager.
- var status: SocketIOStatus { get }
- // MARK: Methods
- /// Connects the underlying transport.
- func connect()
- /// Connects a socket through this manager's engine.
- ///
- /// - parameter socket: The socket who we should connect through this manager.
- func connectSocket(_ socket: SocketIOClient)
- /// Called when the manager has disconnected from socket.io.
- ///
- /// - parameter reason: The reason for the disconnection.
- func didDisconnect(reason: String)
- /// Disconnects the manager and all associated sockets.
- func disconnect()
- /// Disconnects the given socket.
- ///
- /// - parameter socket: The socket to disconnect.
- func disconnectSocket(_ socket: SocketIOClient)
- /// Disconnects the socket associated with `forNamespace`.
- ///
- /// - parameter nsp: The namespace to disconnect from.
- func disconnectSocket(forNamespace nsp: String)
- /// Sends an event to the server on all namespaces in this manager.
- ///
- /// - parameter event: The event to send.
- /// - parameter items: The data to send with this event.
- func emitAll(_ event: String, withItems items: [Any])
- /// Tries to reconnect to the server.
- ///
- /// This will cause a `disconnect` event to be emitted, as well as an `reconnectAttempt` event.
- func reconnect()
- /// Removes the socket from the manager's control.
- /// After calling this method the socket should no longer be considered usable.
- ///
- /// - parameter socket: The socket to remove.
- /// - returns: The socket removed, if it was owned by the manager.
- @discardableResult
- func removeSocket(_ socket: SocketIOClient) -> SocketIOClient?
- /// Returns a `SocketIOClient` for the given namespace. This socket shares a transport with the manager.
- ///
- /// Calling multiple times returns the same socket.
- ///
- /// Sockets created from this method are retained by the manager.
- /// Call one of the `disconnectSocket` methods on the implementing class to remove the socket from manager control.
- /// Or call `SocketIOClient.disconnect()` on the client.
- ///
- /// - parameter nsp: The namespace for the socket.
- /// - returns: A `SocketIOClient` for the given namespace.
- func socket(forNamespace nsp: String) -> SocketIOClient
- }
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