BTUIKLargeUnknownCardVectorArtView.m 2.9 KB

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  1. #import "BTUIKLargeUnknownCardVectorArtView.h"
  2. @implementation BTUIKLargeUnknownCardVectorArtView
  3. - (void)drawArt {
  4. //// Color Declarations
  5. UIColor* fillColor7 = [UIColor colorWithRed: 0.551 green: 0.551 blue: 0.551 alpha: 1];
  6. //// Rectangle 2 Drawing
  7. UIBezierPath* rectangle2Path = [UIBezierPath bezierPathWithRoundedRect: CGRectMake(54.55, 48, 10.9, 5.8) cornerRadius: 2.9];
  8. [fillColor7 setFill];
  9. [rectangle2Path fill];
  10. //// Rectangle 3 Drawing
  11. UIBezierPath* rectangle3Path = [UIBezierPath bezierPathWithRoundedRect: CGRectMake(14.58, 50.9, 23.25, 2.9) cornerRadius: 1.4];
  12. [fillColor7 setFill];
  13. [rectangle3Path fill];
  14. //// Rectangle 4 Drawing
  15. UIBezierPath* rectangle4Path = [UIBezierPath bezierPathWithRoundedRect: CGRectMake(14.53, 43.65, 14.55, 2.9) cornerRadius: 1.4];
  16. [fillColor7 setFill];
  17. [rectangle4Path fill];
  18. //// Bezier Drawing
  19. UIBezierPath* bezierPath = [UIBezierPath bezierPath];
  20. [bezierPath moveToPoint: CGPointMake(69, 59.6)];
  21. [bezierPath addLineToPoint: CGPointMake(11, 59.6)];
  22. [bezierPath addCurveToPoint: CGPointMake(8, 56.6) controlPoint1: CGPointMake(9.35, 59.6) controlPoint2: CGPointMake(8, 58.26)];
  23. [bezierPath addLineToPoint: CGPointMake(8, 23.4)];
  24. [bezierPath addCurveToPoint: CGPointMake(11, 20.4) controlPoint1: CGPointMake(8, 21.74) controlPoint2: CGPointMake(9.35, 20.4)];
  25. [bezierPath addLineToPoint: CGPointMake(69, 20.4)];
  26. [bezierPath addCurveToPoint: CGPointMake(72, 23.4) controlPoint1: CGPointMake(70.65, 20.4) controlPoint2: CGPointMake(72, 21.74)];
  27. [bezierPath addLineToPoint: CGPointMake(72, 26.18)];
  28. [bezierPath addLineToPoint: CGPointMake(8, 26.18)];
  29. [bezierPath addLineToPoint: CGPointMake(8, 32)];
  30. [bezierPath addLineToPoint: CGPointMake(72, 32)];
  31. [bezierPath addLineToPoint: CGPointMake(72, 56.6)];
  32. [bezierPath addCurveToPoint: CGPointMake(69, 59.6) controlPoint1: CGPointMake(72, 58.26) controlPoint2: CGPointMake(70.65, 59.6)];
  33. [bezierPath closePath];
  34. [bezierPath moveToPoint: CGPointMake(69, 19.4)];
  35. [bezierPath addLineToPoint: CGPointMake(11, 19.4)];
  36. [bezierPath addCurveToPoint: CGPointMake(7, 23.4) controlPoint1: CGPointMake(8.8, 19.4) controlPoint2: CGPointMake(7, 21.2)];
  37. [bezierPath addLineToPoint: CGPointMake(7, 56.6)];
  38. [bezierPath addCurveToPoint: CGPointMake(11, 60.6) controlPoint1: CGPointMake(7, 58.8) controlPoint2: CGPointMake(8.8, 60.6)];
  39. [bezierPath addLineToPoint: CGPointMake(69, 60.6)];
  40. [bezierPath addCurveToPoint: CGPointMake(73, 56.6) controlPoint1: CGPointMake(71.2, 60.6) controlPoint2: CGPointMake(73, 58.8)];
  41. [bezierPath addLineToPoint: CGPointMake(73, 23.4)];
  42. [bezierPath addCurveToPoint: CGPointMake(69, 19.4) controlPoint1: CGPointMake(73, 21.2) controlPoint2: CGPointMake(71.2, 19.4)];
  43. [bezierPath closePath];
  44. [fillColor7 setFill];
  45. [bezierPath fill];
  46. }
  47. @end