BTUIKUnknownCardVectorArtView.m 3.1 KB

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  1. #import "BTUIKUnknownCardVectorArtView.h"
  2. @implementation BTUIKUnknownCardVectorArtView
  3. - (void)drawArt {
  4. //// Color Declarations
  5. UIColor* fillColor7 = [UIColor colorWithRed: 0.551 green: 0.551 blue: 0.551 alpha: 1];
  6. //// Bezier Drawing
  7. UIBezierPath* bezierPath = [UIBezierPath bezierPath];
  8. [bezierPath moveToPoint: CGPointMake(0, 7.67)];
  9. [bezierPath addLineToPoint: CGPointMake(45, 7.67)];
  10. [bezierPath addLineToPoint: CGPointMake(45, 3.58)];
  11. [bezierPath addLineToPoint: CGPointMake(0, 3.58)];
  12. [bezierPath addLineToPoint: CGPointMake(0, 7.67)];
  13. [bezierPath closePath];
  14. [bezierPath moveToPoint: CGPointMake(38.35, 18.92)];
  15. [bezierPath addLineToPoint: CGPointMake(34.77, 18.92)];
  16. [bezierPath addCurveToPoint: CGPointMake(32.73, 20.97) controlPoint1: CGPointMake(33.64, 18.92) controlPoint2: CGPointMake(32.73, 19.84)];
  17. [bezierPath addCurveToPoint: CGPointMake(34.77, 23.01) controlPoint1: CGPointMake(32.73, 22.1) controlPoint2: CGPointMake(33.64, 23.01)];
  18. [bezierPath addLineToPoint: CGPointMake(38.35, 23.01)];
  19. [bezierPath addCurveToPoint: CGPointMake(40.4, 20.97) controlPoint1: CGPointMake(39.48, 23.01) controlPoint2: CGPointMake(40.4, 22.1)];
  20. [bezierPath addCurveToPoint: CGPointMake(38.35, 18.92) controlPoint1: CGPointMake(40.4, 19.84) controlPoint2: CGPointMake(39.48, 18.92)];
  21. [bezierPath closePath];
  22. [bezierPath moveToPoint: CGPointMake(19.99, 20.97)];
  23. [bezierPath addLineToPoint: CGPointMake(5.58, 20.97)];
  24. [bezierPath addCurveToPoint: CGPointMake(4.6, 21.94) controlPoint1: CGPointMake(5.04, 20.97) controlPoint2: CGPointMake(4.6, 21.4)];
  25. [bezierPath addLineToPoint: CGPointMake(4.6, 22.04)];
  26. [bezierPath addCurveToPoint: CGPointMake(5.58, 23.01) controlPoint1: CGPointMake(4.6, 22.57) controlPoint2: CGPointMake(5.04, 23.01)];
  27. [bezierPath addLineToPoint: CGPointMake(19.99, 23.01)];
  28. [bezierPath addCurveToPoint: CGPointMake(20.97, 22.04) controlPoint1: CGPointMake(20.53, 23.01) controlPoint2: CGPointMake(20.97, 22.57)];
  29. [bezierPath addLineToPoint: CGPointMake(20.97, 21.94)];
  30. [bezierPath addCurveToPoint: CGPointMake(19.99, 20.97) controlPoint1: CGPointMake(20.97, 21.4) controlPoint2: CGPointMake(20.53, 20.97)];
  31. [bezierPath closePath];
  32. [bezierPath moveToPoint: CGPointMake(5.58, 17.9)];
  33. [bezierPath addLineToPoint: CGPointMake(13.86, 17.9)];
  34. [bezierPath addCurveToPoint: CGPointMake(14.83, 16.92) controlPoint1: CGPointMake(14.39, 17.9) controlPoint2: CGPointMake(14.83, 17.46)];
  35. [bezierPath addLineToPoint: CGPointMake(14.83, 16.83)];
  36. [bezierPath addCurveToPoint: CGPointMake(13.86, 15.85) controlPoint1: CGPointMake(14.83, 16.29) controlPoint2: CGPointMake(14.39, 15.85)];
  37. [bezierPath addLineToPoint: CGPointMake(5.58, 15.85)];
  38. [bezierPath addCurveToPoint: CGPointMake(4.6, 16.83) controlPoint1: CGPointMake(5.04, 15.85) controlPoint2: CGPointMake(4.6, 16.29)];
  39. [bezierPath addLineToPoint: CGPointMake(4.6, 16.92)];
  40. [bezierPath addCurveToPoint: CGPointMake(5.58, 17.9) controlPoint1: CGPointMake(4.6, 17.46) controlPoint2: CGPointMake(5.04, 17.9)];
  41. [bezierPath closePath];
  42. [fillColor7 setFill];
  43. [bezierPath fill];
  44. }
  45. @end