#import "BTUIKCoinbaseMonogramCardView.h" @implementation BTUIKCoinbaseMonogramCardView - (void)drawArt { //// Color Declarations UIColor* fillColor3 = [UIColor colorWithRed: 1 green: 1 blue: 1 alpha: 1]; //// Bezier Drawing UIBezierPath* bezierPath = [UIBezierPath bezierPath]; [bezierPath moveToPoint: CGPointMake(24.44, 25.5)]; [bezierPath addCurveToPoint: CGPointMake(15.15, 14.48) controlPoint1: CGPointMake(19.74, 25.5) controlPoint2: CGPointMake(15.15, 22.13)]; [bezierPath addCurveToPoint: CGPointMake(24.44, 3.5) controlPoint1: CGPointMake(15.15, 6.83) controlPoint2: CGPointMake(19.74, 3.5)]; [bezierPath addCurveToPoint: CGPointMake(29.85, 4.95) controlPoint1: CGPointMake(26.76, 3.5) controlPoint2: CGPointMake(28.56, 4.09)]; [bezierPath addLineToPoint: CGPointMake(28.44, 8.05)]; [bezierPath addCurveToPoint: CGPointMake(24.99, 7.03) controlPoint1: CGPointMake(27.58, 7.42) controlPoint2: CGPointMake(26.28, 7.03)]; [bezierPath addCurveToPoint: CGPointMake(19.58, 14.44) controlPoint1: CGPointMake(22.17, 7.03) controlPoint2: CGPointMake(19.58, 9.27)]; [bezierPath addCurveToPoint: CGPointMake(24.99, 21.89) controlPoint1: CGPointMake(19.58, 19.62) controlPoint2: CGPointMake(22.25, 21.89)]; [bezierPath addCurveToPoint: CGPointMake(28.44, 20.87) controlPoint1: CGPointMake(26.28, 21.89) controlPoint2: CGPointMake(27.58, 21.5)]; [bezierPath addLineToPoint: CGPointMake(29.85, 24.05)]; [bezierPath addCurveToPoint: CGPointMake(24.44, 25.5) controlPoint1: CGPointMake(28.52, 24.95) controlPoint2: CGPointMake(26.76, 25.5)]; [bezierPath closePath]; [fillColor3 setFill]; [bezierPath fill]; } @end